{"id":811,"date":"2021-07-28T17:43:40","date_gmt":"2021-07-28T16:43:40","guid":{"rendered":"https:\/\/participatoryworlds.org\/research\/press_start\/?page_id=811"},"modified":"2022-07-20T10:20:09","modified_gmt":"2022-07-20T09:20:09","slug":"igp","status":"publish","type":"page","link":"https:\/\/participatoryworlds.org\/research\/press_start\/igp\/","title":{"rendered":"In-game Photography"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"811\" class=\"elementor elementor-811\" data-elementor-settings=\"{&quot;ha_cmc_init_switcher&quot;:&quot;no&quot;}\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-76d6d87 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"76d6d87\" data-element_type=\"section\" data-e-type=\"section\" data-settings=\"{&quot;_ha_eqh_enable&quot;:false}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-edc84db\" data-id=\"edc84db\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-22c01bf elementor-widget elementor-widget-spacer\" data-id=\"22c01bf\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-aba5326 elementor-widget elementor-widget-heading\" data-id=\"aba5326\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\">In-game Photography<\/h1>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c6123ce elementor-widget elementor-widget-spacer\" data-id=\"c6123ce\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-f67238f elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"f67238f\" data-element_type=\"section\" data-e-type=\"section\" data-settings=\"{&quot;_ha_eqh_enable&quot;:false}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-804ccba\" data-id=\"804ccba\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-2cb22cb elementor-widget elementor-widget-text-editor\" data-id=\"2cb22cb\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t    \t\t\t\t<p style=\"text-align: left;\">In-game photography (IGP) is a creative practice consisting of capturing images from and within videogame environments. IGP has also received other names, such as gametography, virtual photography and virtual tourism (although the last two also include taking pictures in other 3D virtual environments, such as virtual worlds). The practice stems from the digital screenshot function in computers, which first became available in the mid-80s as a tool to retain textual and graphic data visible on the computer screen. The screenshot has been widely used in videogames to document gameplay experiences, such as capturing mementos, bugs and victories. As a result of this popularity, an increasing number of players started to approach the screenshot with more artistic aims, attempting to tell stories within the story, transmit emotions and capture the beauty and dangers of these virtual worlds.<\/p>\n<p style=\"text-align: center;\"><div id=\"slider_69e4b5946c362\" class=\"slider_instance\" style=\"position: relative;\" data-options=\"{&quot;id&quot;:9,&quot;name&quot;:&quot;slider 2 (copy)&quot;,&quot;instanceName&quot;:&quot;IGP demo&quot;,&quot;date&quot;:&quot;2021-09-01 23:22:40&quot;,&quot;status&quot;:&quot;published&quot;,&quot;layerWidth&quot;:&quot;100%&quot;,&quot;layerHeight&quot;:&quot;100%&quot;,&quot;shadow&quot;:&quot;effect4&quot;,&quot;transitionType&quot;:&quot;webgl&quot;,&quot;initialSlide&quot;:0,&quot;grabCursor&quot;:false,&quot;stopOnLastSlide&quot;:false,&quot;responsive&quot;:false,&quot;ratio&quot;:2,&quot;fullscreen&quot;:false,&quot;width&quot;:&quot;854&quot;,&quot;height&quot;:&quot;480&quot;,&quot;layerStarOnTransitionStart&quot;:false,&quot;autoplay&quot;:{&quot;enable&quot;:false,&quot;delay&quot;:3000,&quot;disableOnInteraction&quot;:true,&quot;reverseDirection&quot;:false,&quot;progress&quot;:false,&quot;pauseOnHover&quot;:false},&quot;buttons&quot;:{&quot;pauseVisible&quot;:true,&quot;muteVisible&quot;:true},&quot;resetVideos&quot;:true,&quot;navigation&quot;:{&quot;enable&quot;:false,&quot;style&quot;:&quot;effect4&quot;},&quot;keyboard&quot;:{&quot;enable&quot;:false},&quot;wheelNavigation&quot;:{&quot;enable&quot;:false,&quot;stopOnLast&quot;:false,&quot;interval&quot;:2000},&quot;pagination&quot;:{&quot;enable&quot;:false,&quot;style&quot;:&quot;effect2&quot;,&quot;clickable&quot;:true,&quot;dynamicBullets&quot;:false},&quot;thumbs&quot;:{&quot;enable&quot;:false,&quot;position&quot;:&quot;bottom&quot;,&quot;thumbWidth&quot;:100,&quot;thumbHeight&quot;:60,&quot;spaceAround&quot;:3,&quot;spaceBetween&quot;:3,&quot;outsideSlider&quot;:true,&quot;centered&quot;:true},&quot;hashNavigation&quot;:{&quot;enable&quot;:false},&quot;loading&quot;:{&quot;fadeEffect&quot;:true,&quot;backgroundColor&quot;:&quot;#FFFFFF&quot;,&quot;color&quot;:&quot;#262626&quot;,&quot;style&quot;:&quot;style2&quot;},&quot;lightbox&quot;:{&quot;backgroundColor&quot;:&quot;#000000F2&quot;,&quot;closeColor&quot;:&quot;#FFFFFF&quot;},&quot;slides&quot;:[{&quot;src&quot;:&quot;https:\\\/\\\/participatoryworlds.org\\\/research\\\/press_start\\\/wp-content\\\/uploads\\\/2021\\\/09\\\/IGP-tutorial-full-for-website.mp4&quot;,&quot;transitionEffect&quot;:&quot;slide&quot;,&quot;direction&quot;:&quot;left&quot;}],&quot;fullscreenTablet&quot;:false,&quot;fullscreenMobile&quot;:false,&quot;widthMobile&quot;:360,&quot;widthTablet&quot;:360,&quot;heightMobile&quot;:240,&quot;heightTablet&quot;:240,&quot;responsiveMobile&quot;:false,&quot;responsiveTablet&quot;:false,&quot;lightboxMode&quot;:[],&quot;lightboxModeMobile&quot;:[],&quot;lightboxModeTablet&quot;:[],&quot;mode&quot;:&quot;webgl&quot;,&quot;showSlidesRandomOrder&quot;:false,&quot;preloadFirstSlide&quot;:false,&quot;forceResponsive&quot;:false,&quot;videoAutoplay&quot;:false,&quot;rootFolder&quot;:&quot;https:\\\/\\\/participatoryworlds.org\\\/research\\\/press_start\\\/wp-content\\\/plugins\\\/transition-slider-lite\\\/&quot;}\"><\/div> <\/p><p style=\"text-align: center;\">Watch it in full resolution in our <a href=\"https:\/\/youtu.be\/B48REbx4l2A\" target=\"_blank\" rel=\"noopener\"><u>YouTube Channel<\/u><\/a>.<\/p>\n<p>Back in the day, IGP was mainly performed by using commands and procedures to hide the HUD (heads-up display or user interface elements visible on the screen) in original games and customised modifications (or mods) but, more recently, there have been increasing efforts within the community of practice to develop external camera tools to provide computer-based practitioners with the possibility to suspend gameplay, move the camera freely, adjust their shots with photography-like settings (e.g. depth of field and aperture) and modify environmental conditions (e.g. fog and time of the day). The popularity of IGP is rapidly growing as more games are now equipped with photo modes -internal camera tools available to all players- facilitating the engagement of console-based players in this practice. This exhibition presents works of two console-based artists. The other works come from four computer-based practitioners who make use of in-game\/external camera tools and other software to improve graphic performance. The selected 18 artworks were captured within a wide range of videogames and represent different and personal approaches to IGP.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-a037ffa elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"a037ffa\" data-element_type=\"section\" data-e-type=\"section\" data-settings=\"{&quot;_ha_eqh_enable&quot;:false}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-top-column elementor-element elementor-element-e2cc38e\" data-id=\"e2cc38e\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap\">\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-top-column elementor-element elementor-element-67f6aa4\" data-id=\"67f6aa4\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-1354637 elementor-invisible elementor-widget elementor-widget-ha-slider happy-addon ha-slider\" data-id=\"1354637\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;fadeIn&quot;,&quot;animation_speed&quot;:300,&quot;autoplay&quot;:&quot;yes&quot;,&quot;autoplay_speed&quot;:3000,&quot;loop&quot;:&quot;yes&quot;,&quot;slides_transition&quot;:&quot;slide&quot;,&quot;navigation&quot;:&quot;arrow&quot;}\" data-widget_type=\"ha-slider.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\n\t\t<div class=\"hajs-slick ha-slick ha-slick--slider\">\n\n\t\t\t\n\t\t\t\t<div class=\"ha-slick-slide slick-slide\">\n\t\t\t\t\t<div class=\"ha-slick-item\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" class=\"ha-slick-img\" src=\"https:\/\/participatoryworlds.org\/research\/press_start\/wp-content\/uploads\/2021\/07\/Assassins-Creed-Odyssey-screenshot-Photo-Mode.jpg\" alt=\"Assassin&#039;s Creed Odyssey Photo Mode\">\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"ha-slick-content\">\n\t\t\t\t\t\t\t\t<h2 class=\"ha-slick-title\">Assassin's Creed Odyssey Photo Mode<\/h2>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<p class=\"ha-slick-subtitle\">Assassin's Creed Odyssey \u00a9 2018 Ubisoft Entertainment. All Rights Reserved.\n\n<\/p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\n\t\t\t\n\t\t\t\t<div class=\"ha-slick-slide slick-slide\">\n\t\t\t\t\t<div class=\"ha-slick-item\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" class=\"ha-slick-img\" src=\"https:\/\/participatoryworlds.org\/research\/press_start\/wp-content\/uploads\/2021\/07\/Control-Photo-Mode-2.jpg\" alt=\"Control Photo Mode\">\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"ha-slick-content\">\n\t\t\t\t\t\t\t\t<h2 class=\"ha-slick-title\">Control Photo Mode<\/h2>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<p class=\"ha-slick-subtitle\">Control \u00a9 Remedy Games\n<\/p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\n\t\t\t\n\t\t\t\t<div class=\"ha-slick-slide slick-slide\">\n\t\t\t\t\t<div class=\"ha-slick-item\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" class=\"ha-slick-img\" src=\"https:\/\/participatoryworlds.org\/research\/press_start\/wp-content\/uploads\/2021\/07\/Control-Photo-Mode-1.jpg\" alt=\"Control Photo Mode\">\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"ha-slick-content\">\n\t\t\t\t\t\t\t\t<h2 class=\"ha-slick-title\">Control Photo Mode<\/h2>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<p class=\"ha-slick-subtitle\">Control \u00a9 Remedy Games\n<\/p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\n\t\t\t\n\t\t\t\t<div class=\"ha-slick-slide slick-slide\">\n\t\t\t\t\t<div class=\"ha-slick-item\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" class=\"ha-slick-img\" src=\"https:\/\/participatoryworlds.org\/research\/press_start\/wp-content\/uploads\/2021\/07\/Control-PM-vs-Ansel.jpg\" alt=\"Control Photo Mode vs. Nvidia Ansel\">\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"ha-slick-content\">\n\t\t\t\t\t\t\t\t<h2 class=\"ha-slick-title\">Control Photo Mode vs. Nvidia Ansel<\/h2>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<p class=\"ha-slick-subtitle\">Control \u00a9 Remedy Games<\/p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\n\t\t\t\n\t\t<\/div>\n\n\t\t\t\t\t<button type=\"button\" class=\"slick-prev\"><i aria-hidden=\"true\" class=\"fas fa-chevron-left\"><\/i><\/button>\n\t\t\n\t\t\t\t\t<button type=\"button\" class=\"slick-next\"><i aria-hidden=\"true\" class=\"fas fa-chevron-right\"><\/i><\/button>\n\t\t\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-top-column elementor-element elementor-element-aa6d9c5\" data-id=\"aa6d9c5\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap\">\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-70f8867 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"70f8867\" data-element_type=\"section\" data-e-type=\"section\" data-settings=\"{&quot;_ha_eqh_enable&quot;:false}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-25 elementor-top-column elementor-element elementor-element-f294881\" data-id=\"f294881\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap\">\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-25 elementor-top-column elementor-element elementor-element-527a9da\" data-id=\"527a9da\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-8166512 elementor-align-right elementor-widget elementor-widget-button\" data-id=\"8166512\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"button.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-button-wrapper\">\n\t\t\t\t\t<a class=\"elementor-button elementor-button-link elementor-size-sm\" href=\"https:\/\/participatoryworlds.org\/research\/press_start\/machinima\">\n\t\t\t\t\t\t<span class=\"elementor-button-content-wrapper\">\n\t\t\t\t\t\t<span class=\"elementor-button-icon\">\n\t\t\t\t<i aria-hidden=\"true\" class=\"fas fa-long-arrow-alt-left\"><\/i>\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t<span class=\"elementor-button-text\">Previous: <br>Machinima<\/span>\n\t\t\t\t\t<\/span>\n\t\t\t\t\t<\/a>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-25 elementor-top-column elementor-element elementor-element-de829ef\" data-id=\"de829ef\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-e0eeb7f elementor-align-left elementor-widget elementor-widget-button\" data-id=\"e0eeb7f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"button.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-button-wrapper\">\n\t\t\t\t\t<a class=\"elementor-button elementor-button-link elementor-size-sm\" href=\"https:\/\/participatoryworlds.org\/research\/press_start\/gamics\">\n\t\t\t\t\t\t<span class=\"elementor-button-content-wrapper\">\n\t\t\t\t\t\t<span class=\"elementor-button-icon\">\n\t\t\t\t<i aria-hidden=\"true\" class=\"fas fa-long-arrow-alt-right\"><\/i>\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t<span class=\"elementor-button-text\">    Next: <br>Gamics<\/span>\n\t\t\t\t\t<\/span>\n\t\t\t\t\t<\/a>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-25 elementor-top-column elementor-element elementor-element-f57ddaf\" data-id=\"f57ddaf\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap\">\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>In-game Photography In-game photography (IGP) is a creative practice consisting of capturing images from and within videogame environments. IGP has also received other names, such as gametography, virtual photography and virtual tourism (although the last two also include taking pictures in other 3D virtual environments, such as virtual worlds). The practice stems from the digital [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"pgc_sgb_lightbox_settings":"","footnotes":""},"class_list":["post-811","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/participatoryworlds.org\/research\/press_start\/wp-json\/wp\/v2\/pages\/811","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/participatoryworlds.org\/research\/press_start\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/participatoryworlds.org\/research\/press_start\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/participatoryworlds.org\/research\/press_start\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/participatoryworlds.org\/research\/press_start\/wp-json\/wp\/v2\/comments?post=811"}],"version-history":[{"count":3,"href":"https:\/\/participatoryworlds.org\/research\/press_start\/wp-json\/wp\/v2\/pages\/811\/revisions"}],"predecessor-version":[{"id":1540,"href":"https:\/\/participatoryworlds.org\/research\/press_start\/wp-json\/wp\/v2\/pages\/811\/revisions\/1540"}],"wp:attachment":[{"href":"https:\/\/participatoryworlds.org\/research\/press_start\/wp-json\/wp\/v2\/media?parent=811"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}