Participatory worlds examine audience participation in the expansion of fictional worlds by contributing canonically in the content production and decision-making processes.
The project examined three transformative gaming practices: machinima, in-game photography and gamics.
Project conducted in the Ecuadorian Amazon to preserve cultural heritage, knowledge system, history and languages of indiginous communities.
This AHRC-funded project analysed comics COVID-19 shared on Instagram during the pandemic in order to identify patterns of public health communication.
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